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Article: VMC Rises to Top of the Global Testing Industry Due to Surging Popularity of Xbox Live Arcade Games; In-depth Expertise and Platform Knowledge Drive 500% Increase in VMC Projects to Test Microsoft Arcade Games.(Industry overview)
- Article from:
- Business Wire
- Article date:
- March 20, 2006
CopyrightCOPYRIGHT 2006 Business Wire. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan. All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)
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REDMOND, Wash. -- iWin turned to VMC to ensure JewelQuest (TM) launched successfully. So did Stainless Games Ltd. for top-selling Crystal Quest, Naked Sky Entertainment for RoboBlitz(TM), Wahoo Studios and Reflexive Entertainment, to name just a few of the developers enlisting VMC's testing services for games designed for the Xbox Live(R) Arcade platform.
Behind their quest is a surge in Xbox Live users and a demand for new, often high-end gaming products. From an initial 10,000 Beta subscribers in 2002, a fast four years later Xbox Live now serves more than 2 million subscribers. The rise in users has spurred a parallel increase in video game releases for Xbox ...