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Article: Research update: the joystick generation: video games have measurable social effects on adolescents.
- Article from:
- Parks & Recreation
- Article date:
- August 1, 2006
- Author:
CopyrightCOPYRIGHT 2006 National Recreation and Park Association. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan. All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)
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The potentially negative effects of video games have received tremendous amounts of attention in recent years. Following violent acts by children supposedly influenced by violent video games, laws were enacted to prevent children from purchasing such games in Indianapolis, Ind., and St. Louis, Mo.; Australia and Germany have also enacted similar laws (Vastag, 2004).
Video games have been increasing in popularity for adolescents and are widely available through the Internet, with dedicated gaming consoles, and on mobile phones (Wood et al., 2004). As the popularity of video games increases, so does the concern about their effects. Media content, including video ...