Article: REVIEWERS CAN MAKE OR BREAK A VIDEO GAME A $6 BILLION-A-YEAR INDUSTRY IS LARGELY AT THE MERCY OF WHAT TEENAGERS WRITE ABOUT IT.(LIFE & LEISURE)

Byline: AMY HARMON Los Angeles Times

Glenn Rubenstein's video game review column reaches half a million readers each week. His radio show, the one on which he trashed Sega and its CD games, is syndicated in 60 markets. He's recently taken a job as executive editor of a start-up magazine called Blast: ``I am the head guy,'' he says.

This head guy just turned 18. But video game executives three times his age cannot afford to hold that against him. From his home in Petaluma, Calif., where he lives with his mother, he has been flown to New York City, Los Angeles and Chicago by companies seeking praise for their products. An avid gum-chewer emerging ...

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