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Article: Autodesk 3DS Max 9.(REVIEW)
- Article from:
- Post
- Article date:
- November 1, 2006
- Author:
CopyrightCOPYRIGHT 2006 Post LLC. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan. All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)
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"Create stunning 3D in less time." Autodesk's slogan for 3DS Max 9 is not mere marketing hyperbole. This is epitomized by Max's display performance. It's not immediately apparent since standard wireframe performance is roughly equivalent to 3DS Max 8. Switch to Smooth Shaded, with or Without Edges, and immediately the improvement is beyond belief. A dense five-million-polygon Mazda RX-8 model that slowly sputters along in Max 8 on an Nvidia Quadro FX 4500 using DirectX, OpenGL or Nvidia's Maxtreme driver, now spins around in all its glory at over 18fps.
In wireframe, the Mazda RX-8 clocked in at a rather pathetic I fps, though Max 9 alleviates this sluggish performance ...
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