|
|
Article: Nintendo introduces video game players to three-dimensional worlds with new virtual reality video game system; 32-bit "Virtual Boy" shown at Shoshinkai Software Exhibition in Japan.
- Article from:
- Business Wire
- Article date:
- November 14, 1994
CopyrightCOPYRIGHT 1994 Business Wire. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan. All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)
|
TOKYO--(BUSINESS WIRE)--Nov. 14, 1994--Nintendo, the world's largest manufacturer and marketer of video games, today announced the introduction of "Virtual Boy"(TM), the first virtual reality system developed and produced for the mass market. The RISC-based, 32-bit system utilizes two high-resolution, mirror-scanning LED (light emitting diode) displays to produce a 3-D experience not possible on conventional television or LCD screens.
Virtual Boy's unique design eliminates all external stimuli, totally immersing players into their own private universe with high-resolution red images against a deep black background. The 3-D experience is enhanced through ...