Article: Tabula Digita's Algebra-Based Video Games Selected as Part of STEM Education Initiative.

The Center for the Advancement of STEM Education will facilitate licensing and teacher training for schools interested in educational gaming

NEW YORK -- The Center for the Advancement of STEM Education (CASE) has selected Tabula Digita's DimensionM[TM] immersive math video games as a new component in the center's drive to ignite students' interest in STEM (science, technology, engineering and mathematics) learning. Two-year licenses for the award-winning instructional games for pre-algebra and algebra will be provided to at least 10 school sites throughout the United States, which are part of the CASE program. Funding is provided through the Department of ...

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