Article: Social Networking and Web 3.0 Merge in Virtual Worlds Reports In-Stat.

SCOTTSDALE, Ariz. -- Just like blogging and the ability to comment on news items online are, in essence, popularizing and decentralizing the news industry, so too are virtual worlds popularizing and decentralizing the gaming, meeting, and 3D graphic design industries, reports In-Stat (http://www.in-stat.com). Virtual worlds -- especially the 3D kinds -- are classified under the Web 3.0 category because of their profound ability to integrate multiple types of content, information sources, and feeds into one highly engaging and interactive format, the high-tech market research firm says. Virtual worlds are online, computer-generated simulations of life-like or fantasy ...

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