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Article: PC-Based 3D Virtual Worlds to Reach 33 Million Users in 2013.(Report)
- Article from:
- Science Letter
- Article date:
- October 28, 2008
CopyrightCOPYRIGHT 2008 NewsRX. This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan. All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)
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An increasing number of industry players in the value chain will help push 3D virtual worlds into a sustainable industry, reaching 33 million registered users by 2013, according to Virtual Worlds: the Internet of Avatars. This new report from Parks Associates details the evolution of the virtual world value chain, which has added a variety of different companies and providers in its relatively short period of existence (see also Parks Associates).
"3D virtual world platform companies, world operators, and full-service agencies form the core of the virtual world ecosystem, providing services to consumers, media companies, advertisers, and enterprises," said ...
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Article: Virtual Worlds Conference Announces Speakers; ...
Business Wire;
February 13, 2007 ;
700+ words
... ... Setting Conference NEW YORK -- Virtual Worlds Management, the leading producer ... the speakers for the upcoming Virtual Worlds Conference taking place March ... 2007 in New York City. The Virtual Worlds Conference -- http://www ...
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