Article: GAME OVER? In the same week that video games rubbed shoulders with theatre and visual art at the Edinburgh festival, a US teenager was convicted for murders he claimed were inspired by Grand Theft Auto. Jenifer Johnston examines the fiercely contested social effects of an industry which now rivals Hollywood

DANGEROUS. Addictive. Degrading. Immoral. This was the vocabulary of parents and politicians in 1976, when hit-and-run video game Death Race started to grab the attention of teenagers across America. The game featured indistinguishable white "gremlins" being run over by a white "car" on a black background, with each hit marked with a small white cross.

The morality of the game was enough to inspire a spot on the flagship US current affairs programme 60 Minutes, and spark a global debate about the content of a new genre of entertainment - gaming.

Today is the final day of the Edinburgh Interactive Entertainment Festival, considered the Cannes of the gaming world. It is testament to how far ...

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