Article: Schools: From Pokemon to Plato New research shows that far from harming children, computer games aid logical thinking, says MARY BRAID

That's him going past me to go upstairs," says Janis Fraser, wryly. Her youngest son, Mazek, nine, is on his way up to his bedroom. And his mother has no doubt why. He is off to play a computer game.

It is now a decade since Janis, 51, and her partner Sam gave in to demands from Mazek's older brother - Suki, now 20 - for his first computer game. Since then, computer games have grown into a multi billion-pound industry in Britain and, despite many rearguard parental manoeuvres, the games - still the shared recreational obsession of Suki, Mazek and middle brother, Azu, 15 - have come to dominate the life of the Fraser family.

"We lost control years ago," says Janis, admitting that when the ...

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